unity 3d student

Essential Modules

Essentials E09 – Cameras

How the game view is defined by cameras, positioning them and controlling them.

Essentials E08 – Lights

Light types, differences and ambient scene lighting.

Essentials E07 – Importing Assets

How to bring external assets into your Unity project via the interface or operating system.

Essentials E06 – Components

What are Components? what are they used for and more.

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Game Objects, what they are and how they should be used.

Essentials E04 – Project Panel

The Project panel, and how it lets you manage, organize and create assets.

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In this post we look at the Game view, where your game can be previewed / tested by pressing the Play button in Unity.

Essentials E02 – Hierarchy panel

In this post we take a look at the Hierarchy panel, and how it is used to list and group objects in your active scene.

Essentials E01 – Scene panel

In this post we take a look at the Scene panel – Unity’s main area for constructing your games.

Essentials E00 – Projects

The structure of a Unity project, its folders and where assets will be stored.