Essential Modules
Essentials E09 – Cameras
How the game view is defined by cameras, positioning them and controlling them.
Essentials E07 – Importing Assets
How to bring external assets into your Unity project via the interface or operating system.
Essentials E04 – Project Panel
The Project panel, and how it lets you manage, organize and create assets.
Essentials E03 – Game view
In this post we look at the Game view, where your game can be previewed / tested by pressing the Play button in Unity.
Essentials E02 – Hierarchy panel
In this post we take a look at the Hierarchy panel, and how it is used to list and group objects in your active scene.
Essentials E01 – Scene panel
In this post we take a look at the Scene panel – Unity’s main area for constructing your games.
Essentials E00 – Projects
The structure of a Unity project, its folders and where assets will be stored.



