How to make a progress bar that tracks the player’s progress across a level in a 2D style platformer.
Modules Tagged ‘programming’
How to use SendMessage() to call functions in scripts attached to other objects.
How to create a charging shot power bar akin to games such as Worms or R-type, holding a key to charge, release to fire.
How to Pause the game by implementing Time.timeScale.
Using Mathf.Clamp function to restrict values in your game mechanics to within a specified range.
Using simple GUI Textures and Mouse Events to create interaction in Unity.